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Infinity Ward shares details of the new development system at Call of Duty: Modern Warfare

Call of Duty this Friday: Modern Warfare will be released and in the last weeks before its release, the developer Infinity Ward has released a fair amount of new information about the game. Earlier this month, the cooperative Special Ops mode was revealed and earlier this week it was announced that the game would have a Battle Pass system, which would replace the controversial Supply Drops.

Now new details have been revealed and this time about the development system in the game. In recent years, the ways in which developments in Call of Duty multiplayer games work are basically the same. With Call of Duty: Modern Warfare, the system is undergoing a major overhaul.

The game does not contain the usual Prestige system from the previous section. The Call of Duty: Modern Warfare development system (which applies to multiplayer and Special Operations) is further divided into Registered Rank and Officer Rank. Registered Ranking is a basic level that runs from 1 to 55 in the upcoming game. These values ​​work the traditional way. By playing the game and producing XP, you level up and by reaching a higher level you unlock new weapons, facilities and kill scratches, among others.

Where you can usually enter Prestige mode at level 55, this does not happen with Call of Duty: Modern Warfare. You will deal with the Ranking Officer instead. The level you reach from 1 to 55 will never be reset and therefore you save all the items that you have unlocked. The Ranking Officer forms an extra level system that will be introduced with each season in the new game. There are 100 Ranking Officers per season and by leveling up in this system you open a new prize. Every post-launch season brings a series of new Officer Rankings.

In a blog post describing the new system, there is also interesting information about disguises for your weapons. As we usually do from franchising, you unlock a new camo when your weapon level rises. However, it is very surprising that you get "base camos" with this. When you have this basic camo, you unlock the camo challenge, with which you can unlock variations of that specific camo. As a result, the number of camouflage available per weapon is far greater and according to the developer, around 100 camouflage per weapon can be opened.

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