Just Dance 2019 not ashamed of what is shown: flat out, fun party game. You would think we came back to life in the heyday of the early 2000s after only a few songs. This provides almost everything you expect from this title, with only a few design problems and transactions that make the mood a little sour.
Just Dance 2019 equipped with 40 tracks on disk. These are all Pop, RnB, and Club anthems that were quite familiar last year, and I did recognize most of them, even though they were outside the circle in terms of what Da Youf agreed to lately. Think of Finesse by Bruno Mars and Havana by Camilla Cabello and you will be on the right path. There are a number of other better choices like I Still Stand by Elton John, but generally, you see in the last 18 months for the title. Overall, I don't think it's the strongest setlist I've ever seen, but it definitely works.
The song can be unlocked, but you will find that all the main tracks have been sorted very quickly, and the only songs that need time to open are rare remixes and harder versions of songs. So, you are not gated from the main content for a long time.
Gameplay is clearly the main focus here. On PS4 and Xbox, you can use a variety of company camera peripherals to do your dance, and on the Switch, you use Joy-Cons who feels the movement, but for those who don't have one of these options, they include an attractive alternative.
You can download the Application on your smartphone and then link it to the console, and hold it in your dominant hand and let it track your movements. You also choose menu functions with your mobile, so you can leave your controller alone after you synchronize. I found it worked rather better than expected, and it had a great sense of tracking my movements. All you have to do is remember that it will not track anything if your hand holds the device not moving at all, but the general rhythm seems to bring your body along with the natural way that makes the cell phone move.
I have a Huawei P20 Pro, which is a pretty big cellphone, especially on the cover, but I find it works really well. I can imagine it slipped a little if you don't have a decent grip on it, because there are no straps for your wrists are clear, but all-in-all, I don't have a chance where I throw my phone across the room.
What you really dance is cute pictures, stylish cartoons on dancing screens, and you are meant to reflect their every move when the song is played. This generally works well, and I find the design and image quite interesting, even if it's quite trippy and too colorful at all times. I hope there is a mode for practicing only one particular part of a song, because I find myself having to repeat the whole song if I fail to nail one trick.
The other main game modes in offline mode are Sweat Mode, which is a high intensity mode for training, and Kids Mode, which is arranged to let small creatures in your home take over the system. Indeed, I spend a lot of time with my nieces and singing loudly singing and playing their favorite songs repeatedly, so I definitely say that they find this an exciting game.
Complete songs and get higher scores resulting in Mojo, an in-game currency that allows you to play gambling games to open different features, stickers and designs for your profile, as well as some additional remix songs. This is all very mobile-game-ish, which I think is the point. I really don't see the incentive to grind for cosmetics that aren't too attractive, but I think if Ubisoft gets extra money from it, then more power for them.
Playing online is interesting in some ways, because there are seasonal events, and what I can only describe is a collaborative boss battle type battle, where you and other players must work together to solve challenges. This indeed gives this game long life, but we all know now that this is an annual release, and you are all expected to get the next title this time next year. This is a series of 10 installments in 10 years, after all.
My love-hate feelings for this game come when you complete 40 songs and wonder what else you will do. Then, the game secretly offers you a subscription to Just Dance Unlimited, with a free 30-day trial, after which you have to pay some real-life money. Just Dance Unlimited is a way to access around 200+ more songs, many of which are songs that you really like to dance.
This becomes clear at this point that this has all become a way to suck you into paying for Spotify-esque subscriptions. Even worse is if your children like the game and ask you to get it for them. It comes at a price like Spotify, with around R70 in local money for one month access, or R50 for just one day, if you like that kind of thing. The only reason I didn't really hate it was that the 30-day free trial was included, and I was sure that I would finish with this title at the time, had fooled myself with my favorite songs and then left.
At the end of the day, Just Dance 2019 I s modern games made in the current climate of modern games, where various forms of gamification and monetization are the norm. I don't feel terrible enough to make me angry, I just consider it a little cynical.
At the end of the day, it's a pleasant experience, and even more fun with friends or family. It has a neat interface and design and provides what is needed in a professional way. Deep, but not necessary when you all laugh and sing together.
Scores are given at the end here, but this isn't really an easy-to-judge game – I can only compare it with others in the field, and that is the first title in a very special field, which says something.
Just look at your credit card if children are around this.
Just Dance 2019
- Gameplay 0%
- Chart 0%
- Repetition Value 0%
- Sound and Music 0%